VCraft Creative Platform
Designers needed one place to browse, preview and download a growing library of design files without the screens slowing down as the library…
See the VCraft Creative Platform projectWe design screens that are simple for your customers to use, so fewer of them give up halfway. You click through the design on phone and computer before any code is written.
Design (UI/UX)
What we build under this service
Real jobs design (ui/ux) is used for. Yours does not have to match one exactly.
Fewer steps, clear prices, no surprises at the end.
Patients pick a doctor and time without calling to ask.
The numbers that matter first, the rest one tap away.
Same features, clearer layout, fewer support calls.
Open any one to see what it is, what it costs and how long it takes. Each has its own page you can share.
Screens that are easy to use, tested on phone and computer before we build.
Interface design that makes your website or app easier to use, so fewer visitors give up. Modern, accessible and tested on phone and computer before development starts.
User research, wireframes, prototypes and usability testing.
User experience design: journey mapping, interactive prototypes and usability testing, so people finish what they came to do.
Strategy, UX and visual design for a digital product, end to end.
Product design from research and user flows to UI design systems and validation, for a new digital product or a redesign.
Structured Figma files and clickable prototypes your developers can build from.
Figma design files with auto-layout, variables and responsive constraints, plus clickable prototypes, ready for development.
One set of reusable parts, so every screen matches.
Design systems with Figma libraries, token documentation and matching React and Tailwind components, so products stay consistent as they grow.
Tagline
Honest advice first. If something simpler will do the job, we say so.
It depends on what you need. After a short call we send a quote that shows the price of each part, so you can drop anything you don't need.
Get a free quoteWe agree the timeline in writing before we start. You see and approve something at every step.
You see and approve something at every step.
We learn how you work today and write down exactly what will be built and what it will cost.
You click through a sample of your app on phone and computer before any code is written.
You see working parts of your software at regular check-ins.
We put it live, set up tracking, and show your team how to use it.
One real project, what the problem was, and what we did.
Designers needed one place to browse, preview and download a growing library of design files without the screens slowing down as the library…
See the VCraft Creative Platform projectStraight answers, no sales talk.
UI is what the screens look like. UX is how easy they are to use. We do both, and we test them with real people.
Before. You approve a clickable design first, so nothing is coded twice.
Yes. We look at where people get stuck, fix those screens first, and keep what works.
We follow accessibility rules: clear text, strong contrast, big enough buttons, and screens that work with a keyboard or a screen reader.
Tell us what you need and a senior Sloctech engineer will send a quote that shows the price of each part.